/*
 * Copyright (C) 2016  Nicola Spanti (RyDroid) <dev@nicola-spanti.info>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */


#ifndef PLANET_WARS_2D_RT_SDL2_GAME_FRAME_EVENTS_H
#define PLANET_WARS_2D_RT_SDL2_GAME_FRAME_EVENTS_H


#include <SDL2/SDL_events.h>
#include "PlanetWars2dRT-core/specific/model/game_state.h"


EXTERN_C_BEGIN


void
game_frame_event_manager(const SDL_Event* event,
			 game_state_t* state);

void
game_frame_events_manager(game_state_t* state);


EXTERN_C_END


#endif
